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Elvish Shaman

(image)

Being partly faerie in nature, elves have an inherent capability for magic. This is realized in their affinity with the natural world, which they can call upon as an ally in combat. Enemies wandering in their forests may soon find themselves entangled by roots and hindered by the very ground they stand on.

The healing abilities of the elves are also remarkable, and of capital use in battle.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of basic healing. This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 2 hexagons

Advances from:
Advances to: Elvish Druid Elvish Sorceress
Cost: 15
HP: 26
Movement: 5
XP: 32
Level: 1
Alignment: neutral
IDElvish Shaman Long
Abilities:
(image)staff
impact
3 - 2
melee
(image)entangle
impact
3 - 2
ranged
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave330%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest170%
Frozen230%
Hills250%
Impassable9930%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp230%
Unwalkable9920%
Village160%